LEARN

Learn Eustress

Eustress is a source-available simulation and data platform built in Rust. These guides cover building a Space, giving it behavior, simulating it, publishing it, and handing it to AI agents.

23 guides, each ending with what comes next

Start

Start Here

New to Eustress? Read these five in order, and branch into any track below.

  1. 1

    Getting Started

    Install Eustress Engine, create a Universe and a Space, and press Play.

  2. 2

    Studio

    Find your way around the editor: Explorer, Properties, tools and shortcuts.

  3. 3

    Building

    Build with parts, materials, CSG, terrain and light.

  4. 4

    Scripting

    Give the world behavior with Rune, and build from the command bar in Luau.

  5. 5

    Simulation

    Run it forward, measure it, and compare runs.

Build

Build

Make the world: the editor, parts and materials, 2D and 3D views, parametric CAD, imports, interfaces and sound.

Script

Script

Give it behavior with scripts, through the services every Space starts with.

Simulate

Simulate

Run it: physics, the simulation clock, physical-law models, and Universes you can branch.

Ship

Ship

Share it: multiplayer, publishing, live values for websites, and earning.

Agents and tools

Agents & Tools

Drive it from outside: AI agents over MCP, the command line, and your own editor.

Foundations

Foundations

Where to begin, and why Eustress is built the way it is.

Reading this as an AI assistant?

Every guide is served as plain HTML, and /llms.txt lists them with one-line summaries. To act inside a Space rather than read about it, connect the MCP server.

Resources

Resources

Help

Stuck on something?

Ask other builders in the community, or reach the team through support.

Loading Eustress Engine...