SIMULATION & DATA PLATFORM Β· PUBLIC ALPHA

The Future of
Creation

Build anything at the speed of thought. 100% Rust.
Zero compromises.

The Eustress Studio editor: a photographed bicycle reconstructed as a Gaussian splat, rendering live in the viewport alongside the scene explorer and properties panels
10M+Entities
1 yr/sSim Speed
60+FPS
RUNS ON
WindowsWindows
macOSmacOS
LinuxLinux
iOSiOS
AndroidAndroid
WebWeb
QuestQuest
OpenXROpenXR
PSVR2PSVR2

One Engine. Every Angle.

Games, simulation, data, and the internals: same engine, same cards, one panel.

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Photoreal Rendering

Bevy's PBR pipeline. Real-time lighting, shadows, atmosphere, reflections. Worlds that look shipped, not prototyped.

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Massive Open Worlds

Procedural terrain and seamless streaming. Walk for hours and never hit a loading screen.

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Real-Time Multiplayer

QUIC networking, server-authoritative, low latency. Built in, not bolted on.

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VR and XR Native

OpenXR out of the box. Quest, PSVR2, and desktop XR from one project.

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Physics and Destruction

Avian physics with soft bodies, ragdolls, and things that break the way they should.

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Ship Anywhere

One project, every screen. Windows, Mac, Linux, mobile, web, and headset.

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Spatial Audio

Sound that lives in the world, not just the speakers. 3D positional audio, occlusion, and reverb that track the geometry.

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Particles and VFX

Fire, smoke, sparks, and spells. GPU particle systems that hold their frame rate when the screen gets loud.

How We Compare

Honest, category by category. We do not win every row. We will show you the ones we lose.

Simulation Software Comparison

CapabilityEustressOmniverseAnyLogicMATLAB
Real-time 3D worldβœ“ 60+ FPSβœ“ RTX~ Basic 3Dβœ— Plots only
Scale (entities)βœ“ 10M+βœ“ Large (USD)~ 100Ks agents~ Matrix-bound
Time compressionβœ“ ~1 yr/sec~ Limitedβœ“ Discrete-eventβœ“ Numerical
Agent-based modelingβœ“ ECS-native~ Via Kitβœ“ Specialty~ Toolbox
Numerical / control libs~ Growing~ Partial~ Partialβœ“ Gold standard
Photoreal rendering~ PBRβœ“ RTX path-tracedβœ— Noneβœ— None
AI-native controlβœ“ MCP bridge~ Kit/USDβœ— None~ Scripted
Source open / forkableβœ“ PolyForm Shieldβœ— Proprietaryβœ— Commercialβœ— Commercial
Pricingβœ“ Free, no royalty~ Free indie, paid ent.βœ— $$$ licenseβœ— $$$ per seat

Game Engine Comparison

FeatureEustressRobloxUnityUnreal
Performanceβœ“ Native Rust~ Lua VM~ C# + Monoβœ“ C++
Memory Safetyβœ“ Guaranteedβœ“ Sandboxed~ GC Pausesβœ— Manual
Max Instancesβœ“ 10M+~ 100K~ 500Kβœ“ 1M+
Web Exportβœ“ Native WASMβœ— None~ WebGLβœ— Limited
Source open / forkableβœ“ PolyForm Shieldβœ— Closedβœ— Closed~ Source access
Pricingβœ“ Free, no royalty~ Revenue shareβœ— Per seat~ 5% royalty
Scriptingβœ“ Soul + Rune + Luauβœ“ Luauβœ“ C#βœ“ Blueprint + C++
Studio Editor~ Maturingβœ“ Polishedβœ“ Polishedβœ“ AAA

Best for fidelity

Game-grade 3D meets real physics and real data. The simulation does not cheat, and it still runs at interactive FPS.

Best for ownership

PolyForm Shield means no platform tax, no royalty, and a roadmap you control. Fork it, ship it, keep the work. The one limit is reselling the engine itself.

Best for AI-native work

Drive the live engine over MCP. An agent can build a scene, run a year of consequences, and read back the result.

REFERENCE BUILDS

What Eustress Simulates

Real models running in the engine today

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Fusion Exosuit

ENERGY
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Climate Model

DATA
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Supply-Chain Twin

EPCIS / GS1
☒️

Fission Reactor

PID CONTROL
Explore All Simulations→
THE PROOF IS THE SOURCE

Don't Take Our Word For It

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Read the code

Source-available, top to bottom. The clock, the physics, the data layer, all of it readable under PolyForm Shield. If a claim on this page matters to you, go read the source.

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Built in Rust

Memory safety is structural, not aspirational. The bug that eats other teams' weeks does not compile here.

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Runs today

Not a render. Thousands of entities, interactive frame rates, click-select and raycast. A real engine you can launch right now.

Build It With Us

The best simulation engine should not be a walled garden. It should be free.

Eustress ships under PolyForm Shield: free to clone, fork, and build on. The work you put in is the equity you keep.

1Open a Pull Request
β†’
2Earn Points & Rank
β†’
3Become a Contributor
bash
$ git clone github.com/WeaveITMeta/EustressEngine
Cloning into 'EustressEngine'...
$ cargo run
βœ“ Eustress running. The world is yours.
PolyForm Shield100% RustPRs welcome

Ready to Model the Real World?

Join the builders simulating reality, and owning every bit of it.

Start Free Today→
βœ“Source-available, PolyForm Shield
βœ“Free forever, no platform tax
βœ“Fork it and ship your fork

Loading Eustress Engine...